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NPC Generator

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Advanced [show]


Balimaar Wade, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright silver hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Eccentric and domineering, Balimaar will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert. Flaws: Ugly. Bonds: Slave, Mentor, Rich. Occupation: Ruler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Wade, Male Human Druid 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Stealth +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Sard (20 gp). Moonstone (20 gp).


Social Check DCs


Gomory Thackeray, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time, and is pretty ugly. His brown hair and beard is wavy and long. His eyes are hazel and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich eastern family. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many dire rats want him driven away; and to end his boredom

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Thackeray, Male Human Cleric 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 6 (-2)9 (-1)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Obsidian (15 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Black pearl (1600 gp). Sardonyx (60 gp). Red spinel (160 gp).


Social Check DCs


Adelard Bing, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his white robe and has his glaive always slung over his shoulder. He keeps his chestnut hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adelard Bing, Male Human Adept 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)7 (-2) 8 (-1)9 (-1)
Skills Intimidation +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp.


Social Check DCs


John Wade, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Stylist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Flaws: Ugly, Insane, Insomniac. Bonds: Nature, Poor, Family. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

John Wade, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: Azurite (5 gp). 1 Minor magic item.


Social Check DCs


Bertram Spalding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His long auburn hair is drawn into a two foot long braid. His fierce green eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 2 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical, Fighting. Flaws: Insomniac. Bonds: In love, Mentor. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Bertram Spalding, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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