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Advanced [show]


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and violet, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are blue.

Personality: Alex wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Map Maker mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Alex Altham, Male Human Wizard 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 7 (-2)9 (-1)
Skills Insight +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Violet garnet (1300 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Carlton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears just a blue suit. His skin is also unnaturally pale. His long red hair reaches down to his waist. He has gleaming, smiling blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Locksmith in town.

History: Gifted from a young age, Ralf studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Ralf Carlton, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved bone or ivory statuette (70 gp). 1 Silk rope. 1 Silver holy symbol.


Social Check DCs


Tim Lester, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is cut short. His blue eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tim hails from a village terrorized by orcs. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Barber.

Motivation: To be a Detective again; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Tim Lester, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Theodoric Kenley, Male Human Wizard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Lance Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears white cloth garments or leather armor. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He seems to be bored by most things; and money/treasure

Flaws: Mundane, Addict. Bonds: Immigrant, Rich. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Lance Ogden, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Red spinel (100 gp).


Social Check DCs

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