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NPC Generator

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Advanced [show]


Richard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing colorful clothing, dressed as a Shoemaker. He wears his black hair down. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Barkeep, but he got bored and became a Shoemaker. He became a Shoemaker soon after.

Motivation: Sabotage a competitor; and he wants to get laid

Ideals: Impeccable, Professionalism, Gifted. Bonds: Job, Has a crush. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Richard Lincoln, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Moonstone (60 gp). 1 Minor magic item.


Social Check DCs


Trym Dayton, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports brown clothing, slightly heavier than average wear. His clothes are grease stained in places. His long red hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Trym studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Immigrant, Religious. Occupation: Farmer

Voice: Russian accent

Attributes [hide]

Trym Dayton, Male Human Bard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)6 (-2) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Barlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His moppish white hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Poor, Slave, Immigrant. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Guy Barlow, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. His brown hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Manfred Gyula, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. Chrysoprase (40 gp). Red garnet (70 gp). Onyx (40 gp).


Social Check DCs


Odo Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has golden hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Ideals: Athletic, Optimist. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Wentworth, Male Human Adept 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 700 gp. Moss agate (12 gp). Amber (80 gp). Rose (30 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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