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Advanced [show]


Lewis Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Stansfield, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. Chrysoberyl (80 gp).


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears baggy brown pantaloons and a grey scarf. He keeps his white hair in a flapper bob. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He uses divination through singing.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Norman Vance, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 16 (+3)8 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hugh Clare, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He is tall, broad shouldered and powerfully built. He has styled his auburn hair well, parting it to the left. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Hugh Clare, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (1500 gp).


Social Check DCs


Theobald Brady, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and doesn't want to be a painter and was forced into it by his family

Flaws: Shy, Depressed. Bonds: Military, Rich, Family. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Brady, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Don was born in the west. At a young age he loved to build and create. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Insane, Impulsive. Occupation: Miner

Voice: German accent

Attributes [hide]

Don Ramsay, Male Human Druid 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 4 Tanglefoot bags. 4 Acid flasks.


Social Check DCs

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