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NPC Generator

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Advanced [show]


Cory Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, blue, dusty cloak. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: When he was but 5 years old his parents immigrated from the east. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Cory Carlisle, Male Human Barbarian 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Trey Langdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trey took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush, Nature. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Trey Langdon, Male Human Bard 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 8 (-1)15 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp.


Social Check DCs


Simon Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is cut short with large spiked bangs in the front. This amber eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: He is a Jackalwere in disguise. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Fearful. Bonds: Adventurer, Has a crush. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Darlington, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +3

Possessions: 16000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Raymond grew up listening to his mother's many stories. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting, Opinionated, Joker. Flaws: Insane. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Snowdon, Male Human Monk 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 600 gp. Silver pearl (150 gp). Rose (40 gp). Jet (150 gp). Rose (40 gp).


Social Check DCs


Godfrey Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Godfrey Hadley, Male Human Ranger 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. Sard (80 gp). Deep blue spinel (600 gp). Smoky quartz (80 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item.


Social Check DCs

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