Shane Compton, Male Human [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and green eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He uses money and sex appeal to get what he needs; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Lazy. Bonds: Attractive, Poor. Occupation: Tailor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 4000 sp. Alexandrite (300 gp). Citrine (40 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. His chestnut hair is still thick. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Terse, Insane. Bonds: Rich. Occupation: Unemployed
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 17 (+3) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp.
Anselm Fidget, Male Human [Permalink]
Personal [hide]
Description: This northern man wears silk and lounges about seductively. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants he idolized his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Patrick Langdon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His red hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Crowbar. 1 Masterwork Artisan’s tools. 1 Magnifying glass.
Bernard Mitchell, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His blonde hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born at the edge of vast plains. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Racist. Bonds: Religious, Family, Nature. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


