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Advanced [show]


Gomory Dayton, Male Human [Permalink]

Personal [hide]

Description: This eastern man very much looks the part of a Ruler. His clothes are grease stained in places. His tied-back hair is chestnut. His eyes are a pleasant blue.

Personality: He speaks before he thinks and is too direct. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. He worked as a nervous Ruler and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and to be a bellfounder again

Ideals: Professionalism. Flaws: Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Gomory Dayton, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1700 sp. Malachite (13 gp). Peridot (30 gp). Pink pearl (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Barkeep uniform. With bright chestnut hair and a scraggly beard. His brown eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life.

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Job, Military. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Randal Shirley, Male Human Aristocrat 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His tied-back hair is white. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.

History: Lance was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He uses money and sex appeal to get what he needs; and meet up once more with his childhood friend

Ideals: Persistence. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Lance Alby, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Tiger eye turquoise (7 gp). Hematite (7 gp). Malachite (7 gp).


Social Check DCs


Simon Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His half smiles and green eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Attractive, Religious, Poor. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Trollope, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 7 (-2)17 (+3)
Skills Animal Handling +1, Persuasion +6
Senses Passive Perception 8
Languages Common, Dwarven, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Smoky quartz (80 gp). Moss agate (15 gp). Lapis lazuli (15 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Badger, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is knotted and matted. He has a dull look in his blue eyes.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Disciplined. Flaws: Mundane, Disease. Bonds: Attractive, Military. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Shane Badger, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 5000 sp.


Social Check DCs

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