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NPC Generator

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Advanced [show]


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is still thick. His ears are large.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: Robert hails from a village terrorized by giants. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Robert Marley, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20000 cp. Brass mug with jade inlays (600 gp).


Social Check DCs


Nicholas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nicholas's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Hedonist, Selfish, Antagonistic, Mundane. Bonds: Rich. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Nicholas Winterbourne, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Jet (160 gp). Rose (60 gp). Black pearl (1200 gp). 1 Minor magic item.


Social Check DCs


Guy Holton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear tan pants and tee shirts. His blonde hair is singed and shortened. His amber eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure; and he has a crush on the local hunter

Ideals: Disciplined. Flaws: Ugly, Hedonist, Secretive. Bonds: Nature. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Guy Holton, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is knotted and matted. His ears are large.

Personality: Calm and collected, he is a well trained Fortune-teller. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and he loathes his own lifestyle

Flaws: Ugly, Hedonist, Depressed. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Manfred Dumph, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp.


Social Check DCs


Balimaar Garrick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. His auburn hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is content; and he wants revenge against gnolls

Ideals: Optimist, Logical. Flaws: Ugly, Mundane. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Balimaar Garrick, Male Human Rogue 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)17 (+3) 16 (+3)11 (+0)
Skills Deception +3, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Aquan
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 5000 sp. Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1800 gp). 1 Minor magic item.


Social Check DCs

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