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Advanced [show]


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. He wears a small hat to hide his balding. His eyes are green and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gunter was born with his mother's beautiful face. Gunter was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Poor, Immigrant. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Gunter Myerscough, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Goblin, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Rutland, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he would like to get married and retire

Flaws: Fearful. Bonds: Enemies, Rich, Adventurer, Has a crush. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Rutland, Male Human Ranger 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He carries with him a set of daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy chestnut hair. His eyes are brown.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Bowyer, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Poor, Job. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Don Beverly, Male Human Warlock 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +2, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 13000 cp. Black star sapphire (400 gp). Jade (80 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Gunter Kensley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean tan cloak covering his clean studded leather. He sports a long silver beard, and similarly colored long hair. His violet eyes peer out from beneath his small tan hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Spy, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Sensitive. Bonds: Adventurer, Poor, Job. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Gunter Kensley, Male Human Monk 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 84 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin white vertical stripes and black pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Drogo began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Enemies, Slave. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Wedgwood, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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