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NPC Generator

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Advanced [show]


Hugh Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of brigands.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Ridley, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Justin Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he very much looks the part of a Crown-heir. He has chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Crown-heir job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Job, Immigrant, In love. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Justin Eastoft, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his brown hair. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Architect business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Racist, PTSD. Bonds: Attractive, Job. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Sutton, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)13 (+1) 6 (-2)7 (-2)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp. 1 Average lock. 1 Bullseye lantern. 1 Simple lock. 1 Backpack.


Social Check DCs


Ralf Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His white hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: His mother raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Healer.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Athletic. Flaws: Insane, Insomniac. Bonds: Military, Nature, Job. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Ralf Davenport, Male Human Warrior 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 18 (+4)9 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4

Possessions: 800 gp. Golden yellow topaz (800 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Darby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and doesn't want to be a beggar and was forced into it by his family

Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Godfrey Darby, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 10 (+0)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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