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NPC Generator

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Advanced [show]


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy green pantaloons and a brown scarf. His white hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Fighting. Flaws: Insomniac. Bonds: Has a crush, Nature, Poor. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Ernest Hadley, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp. Brown-green garnet (150 gp). White pearl (150 gp). Chrysoprase (70 gp). 1 Masterwork Light wooden shield. 1 Breastplate. 1 Banded mail.


Social Check DCs


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Disease, Shy. Bonds: Poor, Attractive, Mentor, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Anselm Clayton, Male Human Warlock 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 5000 sp. Azurite (14 gp). Black opal (1300 gp).


Social Check DCs


Wymar Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His moppish auburn hair is in a traditional bowl cut. His eyes are amber and catlike.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Some 4 years later his spouse died after the birth of his son. Heartbroken, Wymar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: In love. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Asheton, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Red spinel (140 gp). Blue sapphire (600 gp). Peridot (40 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs


Gomory Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He is physically well-built. His golden hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Enemies. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Gomory Stansfield, Male Human Sorcerer 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He keeps his long auburn hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to make almost anything out of random pieces of junk.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Family, In love, Adventurer. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Robert Tattersall, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)17 (+3) 17 (+3)16 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp.


Social Check DCs

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