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Advanced [show]


Aldous Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. His eyes are likewise gray.

Personality: He dislikes all the random violence that takes place in the east. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Pacifist. Flaws: Ugly, Addict, Mundane. Bonds: Nature. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Aldous Kent, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. 1 Thunderstones. 1 Smokesticks. 3 Holy water.


Social Check DCs


Jocelyn Deighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His hair is silver and very short. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Nature, Rich. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Jocelyn Deighton, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 19000 cp.


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. His auburn hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: Gunter was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and wants to open a new tavern

Ideals: Persistence. Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Gunter Yorke, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 4000 sp. Rhodochrosite (13 gp). Hematite (13 gp). Lapis lazuli (13 gp). Red-brown spinel (80 gp). 2 Holy water.


Social Check DCs


Everard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His long white hair reaches down to his waist. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised by priests from a young age. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Bonds: Nature, In love, Religious, Mentor. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Everard Ramsey, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Thomas Badger, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey leather gloves, a grey jacket, and tight pants. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His thin eyebrows rest above his beady brown eyes.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Server

Voice: Russian accent

Attributes [hide]

Thomas Badger, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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