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NPC Generator

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Advanced [show]


Diggory Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear brown clothing when he does not wear armor. His hair is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Diggory never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Persistence. Flaws: Insane, Fearful. Bonds: Adventurer, In love. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Palomarez, Male Human Warlock 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. Sard (80 gp). Chalcedony (80 gp). Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. With a patchy brown beard and wild brown hair. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Shy, Addict. Bonds: Rich, Immigrant. Occupation: Shoemaker

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Blythe, Male Human Cleric 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)17 (+3) 17 (+3)9 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: Zircon (80 gp). Alexandrite (1300 gp). Black opal (1000 gp). Chrysoberyl (60 gp). White opal (1000 gp). Smoky quartz (80 gp).


Social Check DCs


Shane Kenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Armorer business at a young age. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He then took over the family business and is one of the better Armorer for hire.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Disease. Bonds: In love, Job. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Shane Kenley, Male Human Paladin 9
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1300 gp. Golden yellow topaz (1100 gp). Hematite (12 gp). Azurite (12 gp). Bloodstone (40 gp). Violet garnet (1100 gp). Peridot (40 gp). Tourmaline (90 gp). Rock crystal (40 gp).


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is auburn and curly. He has gray eyes and a black hat with a brown feather.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Depressed. Bonds: Immigrant, Job, Military. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Wymar Skelton, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 800 sp. 4 Alchemist’s fire.


Social Check DCs


Randal Kendall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is cut close to his head. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Randal was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Randal Kendall, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 80 pp.


Social Check DCs

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