Geoffrey Huxley, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he usually wears his brown robe and has his club always slung over his shoulder. His white hair and beard is wavy and long. His hazel eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He is currently in port desperately looking for someone to get him out; and revenge
Flaws: Selfish. Bonds: Enemies, Rich, Job, Slave. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 10000 cp.
Don Ramsay, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. He has wavy red hair. He has a dull look in his hazel eyes.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Sculptor, who enjoyed hunting, Don was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has drifted from career to career and currently works as a Brewer.
Motivation: He's in love; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 800 gp. Hematite (4 gp). Moonstone (30 gp).
Geoffrey Darlington, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright brown suits and hats. His head has been shaved. His brown eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's looking for his big break; and retire the richest man in the east
Ideals: Optimist, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Weaver
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp.
Patrick Rowley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Athletic, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. Rose (60 gp). 1 Masterwork Heavy steel shield. 1 Banded mail. 1 Masterwork Light wooden shield.
Alexandre Kenley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a white suit. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero
Flaws: Antagonistic, Insomniac, Racist. Bonds: Religious, Adventurer. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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