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NPC Generator

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Advanced [show]


Heward Home, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Home, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)6 (-2) 14 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Gilbert Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Gilbert Gresham, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Charles Watson, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Doctor. He carries with him a set of swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is short and blonde. His amber eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Shy, Depressed, Disease. Bonds: Military, Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Charles Watson, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 8 (-1)6 (-2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. His golden hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves writing and to teach people writing more than just about anything. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Bertram studied abroad. He has had some formal writing training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic, Gifted. Bonds: In love, Attractive, Family. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Bertram Spaulding, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Arcana +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 13000 cp.


Social Check DCs


Heward Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is typically in his Glassblower uniform. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heward was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Athletic, Optimist, Persistence. Flaws: Secretive. Bonds: Job. Occupation: Glassblower

Voice: Italian accent

Attributes [hide]

Heward Ryley, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs

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