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NPC Generator

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Advanced [show]


Ralf Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. With bright golden hair and a scraggly beard. He has gleaming, smiling gray eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Engraver business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Job. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Ralf Graeme, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp.


Social Check DCs


Adelard Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown leather gloves, a brown jacket, and tight pants. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Barber

Voice: Raspy

Attributes [hide]

Adelard Marston, Male Human Warrior 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 6 (-2)13 (+1)
Skills Deception +4, Survival +1
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gerald Ryland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a black costume with the symbols of magic on his torso. His right leg appears badly burned and disfigured. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against giants.

Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Gerald Ryland, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Frederick Stansfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a silver handlebar mustache and slicked back silver hair. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Money/treasure; and to prove his worth to the world

Flaws: Ugly, Mundane, Impulsive. Bonds: Mentor, Rich. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Frederick Stansfield, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Kyle Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Military. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Clayton, Male Human Paladin 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 32 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)12 (+1) 6 (-2)9 (-1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp.


Social Check DCs

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