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Advanced [show]


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky blue painted plate armor. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Assassin

Voice: German accent

Attributes [hide]

Bertram Dumph, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 3 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Rich, Immigrant. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Manfred Gladstone, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Barney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with grey pants. He carries a battered quarterstaff and tarnished spear as well. His red hair is heavily combed to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Tim Barney, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugh Stratford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Racist. Bonds: Attractive, Immigrant, Rich, Religious, Enemies. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Hugh Stratford, Male Human Ranger 9
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Norman Weston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, violet cloak. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norman took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Joker. Flaws: Shy, Racist. Bonds: Nature. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Weston, Male Human Bard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp.


Social Check DCs

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