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Gilbert Nash, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is lengthy. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born on a small isolated farm. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Gilbert Nash, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Adelard Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Bellfounder does. He sports a long black beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: Adelard hails from a village terrorized by orcs. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Many orcs want him driven away.

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Immigrant, Enemies. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Sutton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 26000 cp. Smoky quartz (30 gp). Lapis lazuli (5 gp). Onyx (30 gp). Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Guy Darby, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. He is portly but not overly obese. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Assassin, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Shy, Depressed. Bonds: Poor, Military. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Guy Darby, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 9 (-1)18 (+4)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp.


Social Check DCs


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are likewise gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Percival took refuge in the large cave and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Shy, Ugly. Bonds: Rich, Nature. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Percival Hackney, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Arnold Quinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a red coat over a tan low-cut shirt, and a wide-brimmed hat upon his head, and his gloved hand is found clutching a bow. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.

History: When he was but 8 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Selfish. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Arnold Quinton, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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