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Advanced [show]


Odo Ashley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears tattered old clothes. His right leg appears badly burned and disfigured. His long golden hair reaches down to his waist. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. When Odo reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Military. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Odo Ashley, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Giant, Draconic, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 900 sp.


Social Check DCs


Gomory Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He has a golden handlebar mustache and slicked back golden hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gomory was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Family. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Gomory Sutton, Male Human Aristocrat 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Redfield, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter.

Ideals: Optimist. Flaws: Ugly, Shy, PTSD. Bonds: Slave. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Charles Redfield, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)18 (+4) 11 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Orc, Infernal, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 400 gp. Moonstone (50 gp).


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire; and someone believes him a fraud

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Gerard Blackwood, Male Human Ranger 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60 pp. Brown-green garnet (50 gp). Deep blue spinel (1300 gp).


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he likes to wear ponchos typically of a light tan in addition to tight pants. His blonde hair is heavily combed to the left. His thin eyebrows rest above his beady amber eyes.

Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Justice. Flaws: Ugly, Insane, Disease. Bonds: Nature, Enemies. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Everard Shelly, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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