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NPC Generator

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Advanced [show]


Clerebold Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He very much looks the part of a Architect, and his gloved hand is found clutching a shortspear. With a patchy black beard and wild black hair. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He is a great chef.

History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and he wants to get laid

Ideals: Gifted, Persistence. Bonds: Job, Has a crush, Nature. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Harley, Male Human Druid 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp.


Social Check DCs


Miles Washington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes. His chestnut hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He was raised in a desert tribe. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He became a Layabout soon after.

Motivation: Further expansion of business; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Attractive, Job, Nature. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Miles Washington, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 12 (+1)5 (-3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Deep blue spinel (800 gp). Onyx (60 gp).


Social Check DCs


Ralf Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. His golden hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Ralf Bradley, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Guy Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries swords. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Slave. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Guy Lancaster, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 6 (-2)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, and sports empty pouches on his belt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Sellsword, Trym learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Trym Lindsey, Male Human Commoner 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 6 (-2)9 (-1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. Black pearl (1500 gp). Red-brown spinel (110 gp). Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs

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