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NPC Generator

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Advanced [show]


Nicholas Pickering, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his blonde hair well, parting it to the left. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nicholas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Sellsword, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: He would like to get married and retire; and to be a sellsword again

Flaws: Forgetful. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Pickering, Male Human Aristocrat 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 14 (+2)7 (-2)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered brown stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Charles was born the youngest of three triplets. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Charles never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, In love. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Charles Marleigh, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7

Possessions: 900 gp.


Social Check DCs


Roger Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Has a crush, Poor. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Roger Elton, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. 1 Everburning torch.


Social Check DCs


William Hadlee, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing a long, blue, dusty cloak. His hair is cut close to his head. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born on a small isolated farm. He worked as a nervous Fisher and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Nature, Job, Adventurer. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

William Hadlee, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Sard (50 gp). Rhodochrosite (13 gp). Peridot (50 gp). Moonstone (50 gp).


Social Check DCs


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His brown hair is still thick. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly, Depressed, Mundane, Racist. Bonds: Family, Military. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

William Snowdon, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1000 sp.


Social Check DCs

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