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NPC Generator

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Advanced [show]


Raymond Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear white clothing when he does not wear armor. His hair is blonde, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west to a Junk Dealer, Raymond learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He inherited the family business which he has now maintained for 14 years.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Debt. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Livingstone, Male Human Ranger 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Kimberley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His auburn hair is cut short with large spiked bangs in the front. He has brown eyes and a tan hat with a red feather.

Personality: Eccentric and domineering, Theodoric will drive conversation. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Military, Religious. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Kimberley, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a white suit, brown shirt, and grey tie. His tied-back hair is black. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Theobald Gracey, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)12 (+1) 13 (+1)13 (+1)
Skills Athletics +1, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. Violet garnet (1100 gp). Deep green spinel (40 gp). Tiger eye turquoise (11 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Gerard Vance, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length chestnut hair. This green eyed westerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Gerard Vance, Male Human Commoner 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Deep green spinel (120 gp). Smoky quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his crossbow. His auburn hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Guy was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Further expansion of business.

Ideals: Athletic, Persistence. Bonds: Job, Rich. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Upton, Male Human Adept 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs

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