Simon Tatum, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'10" and wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His head has been shaved. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Fletcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 3000 sp. 1 Masterwork Uncommon Weapon.
Don Mitchell, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears skinny pants and wears a violet and grey robe with the hood down, and his gloved hand is found clutching a longsword. He keeps his auburn hair in a pixie cut. His hazel unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Don studied abroad. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the ruined castle and found the beat up longsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he has a crush on the local shepherd
Ideals: Gifted. Flaws: Disease, Antagonistic, Shy. Bonds: Nature. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Just what you see.
Wymar Carlisle, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a shield. His long white hair is drawn into a two foot long braid. He has blue eyes.
Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He then took over the family business and is one of the better Layabout for hire.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 60000 cp. Violet garnet (1200 gp). Eye agate (8 gp). Alexandrite (1200 gp).
Gunter Rowley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally shirtless and showing off his tattooed chest. His tied-back hair is chestnut. His violet unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 6 years old his parents immigrated from the north. He worked as a nervous Stableman and found it very stressful. He has set out to sabotage the competition.
Motivation: He wants to meet his childhood hero.
Flaws: Disease, Greedy. Bonds: Adventurer, Immigrant, Job. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Gilbert Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with tan stripes complete with hood. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Justice, Fighting. Bonds: Attractive, Rich, Slave. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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