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NPC Generator

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Advanced [show]


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Soapmaker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Bonds: Attractive, Poor, Family. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Dayton, Male Human Warlock 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)18 (+4) 12 (+1)12 (+1)
Skills Nature +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp.


Social Check DCs


Don Barton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting grey shirt and pants. He has a silver handlebar mustache and slicked back silver hair. His blue unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Don Barton, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 9
Languages Common, Giant, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Solid gold idol (500 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Hubert Cotton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear flannel. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and wants his loneliness to end

Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer, Has a crush. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Hubert Cotton, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ernest Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered green stockings, and carries hammers. His silver hair is styled in orderly dreadlocks. This violet eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Barber

Voice: Speaks in third person

Attributes [hide]

Ernest Hayhurst, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Adventurer uniform. He sports a long white beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: To end his boredom.

Flaws: Mundane, Impulsive, Addict. Bonds: Job, Family. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Raymond Hallewell, Male Human Monk 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Azurite (9 gp). Violet garnet (1200 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs

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