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NPC Generator

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Advanced [show]


Robert Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a greataxe on his belt. He is physically well-built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He has worked as a Glassblower like his father before him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Mentor. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Robert Rowley, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His golden hair is lengthy. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic, Disciplined. Flaws: Secretive, Ugly. Bonds: Job. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Pinkerton, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 11 (+0)7 (-2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: Freshwater pearl (10 gp). Eye agate (10 gp). Obsidian (10 gp). Black pearl (1500 gp).


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a faded coat and loose pants complete with feathered hat. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Charles studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Religious. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Charles Branson, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy brown pantaloons and a blue scarf. His red hair is drawn into a tight pony tail with a skull scrunchie. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and regain custody of his son

Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Military, Nature. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Walcott, Male Human Warlock 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Guy Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a blue and grey robe with the hood down. His golden hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his feathered blue hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Guy was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Athletic, Persistence. Bonds: Family, Attractive, Adventurer. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Hornsby, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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