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Advanced [show]


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a white cloak and cross-gartered brown stockings. His auburn hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: When he was but 6 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Lance Winchester, Male Human Druid 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp.


Social Check DCs


Kody Watson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan costume with the symbols of the four houses of cards on his torso. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Justice. Flaws: Disease, Depressed. Bonds: Rich, Job. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Watson, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 17 (+3)8 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1200 sp.


Social Check DCs


Lewis Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He feels kind of lost in life; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Greedy, Addict. Bonds: Poor. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Lewis Ainsley, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)7 (-2) 8 (-1)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp. Moonstone (20 gp).


Social Check DCs


Theobald Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Jeweler does. He wears his brown hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Jeweler business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Theobald Whitby, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Henry Merton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears light armors faded through time and improper care. He keeps his white hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Adventurer, Immigrant, Rich. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Henry Merton, Male Human Rogue 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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