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Advanced [show]


Cory Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He has wavy brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Ruler, who enjoyed hunting, Cory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Opinionated. Flaws: Disease. Bonds: Slave, Nature. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Cory Hornsby, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)14 (+2) 6 (-2)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Eye agate (9 gp). Zircon (20 gp).


Social Check DCs


Roland Trollope, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His hair is blonde and very short. He has several tiny aquamarine earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Trollope, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Zircon (20 gp). Iolite (20 gp). Peridot (20 gp).


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His brown hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: He got into the Scribe business at a young age. He worked as a nervous Scribe and found it very stressful. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Manfred Barclay, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)6 (-2) 13 (+1)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 20 pp. Moss agate (5 gp). Red-brown spinel (90 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Barkeep. His silver hair is matted, messy, and big. His eyes are blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Rich. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Home, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Tiger eye turquoise (13 gp).


Social Check DCs


Balimaar Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. His wide-brimmed hat is riddled with cuts and holes. His thin eyebrows rest above his beady gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Enemies, Nature. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Balimaar Peyton, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 15 (+2)8 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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