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NPC Generator

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Advanced [show]


Norman Hale, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and usually wears his black robe and has his greatsword always slung over his shoulder. His auburn hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Norman was born the youngest of three triplets. Norman was born on a far northern plains where he grew up under the tutelage of his mother, an expert Architect. He has been saving his money to try and buy his sister's freedom.

Motivation: To pay off his debts; and regain custody of his son

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Immigrant, Debt. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Norman Hale, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Zircon (80 gp).


Social Check DCs


Solomon Everly, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his red boots flare out at the collars. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His green eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Rich, Has a crush. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Solomon Everly, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: 800 gp. Jasper (50 gp). Violet garnet (200 gp). Star rose quartz (50 gp).


Social Check DCs


Cory Kent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue cloak. His brown hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and he seems to be bored by most things

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Attractive, Military, Enemies. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Cory Kent, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Odo Dudley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown, dusty cloak. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Persistence, Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Odo Dudley, Male Human Expert 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Dayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Ernest hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist. Flaws: Addict. Bonds: Slave, Enemies, Rich. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Ernest Dayton, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Religion +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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