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Advanced [show]


Arnold Clive, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. A freak accident while working with his Apothecary mother left him crippled. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Disciplined, Professionalism. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Arnold Clive, Male Human Fighter 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 18 (+4)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 14
Languages Common, Ignan, Sylvan, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 12000 sp.


Social Check DCs


Theodoric Morton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his red hair in a pixie cut. His hazel eyes peer out from beneath his broad green hat.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Justice. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job, Family. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Theodoric Morton, Male Human Druid 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 40 pp.


Social Check DCs


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair, when down, is lengthy. His eyes are likewise green. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 8 years old his parents immigrated from the west. Geoffrey was born on a far western island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and he wants revenge against dire rats

Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Enemies. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Geoffrey Woods, Male Human Ranger 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)5 (-3) 14 (+2)16 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 120 pp. Blue star sapphire (600 gp). Bloodstone (70 gp). Alexandrite (1400 gp).


Social Check DCs


Randal Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is cut jaggedly and amateurishly. His ears are large.

Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Randal Bradly, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)6 (-2) 12 (+1)14 (+2)
Skills Deception +4, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp.


Social Check DCs


Clerebold Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is short and black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Layabout, but he was a colossal failure. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Clerebold Rayden, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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