Solomon Kensley, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he is well dressed, constantly wearing a blue suit, brown shirt, and grey tie. He has done his best to style his chestnut hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Hugh Washington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: Hugh was born in the north. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Baker; and wants his loneliness to end
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Mentor, Has a crush. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. Rhodochrosite (13 gp). Red-brown spinel (40 gp). Silver pearl (40 gp). Carnelian (20 gp).
Geoffrey Tindall, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small desert village. He worked as a nervous Spice Merchant and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Flaws: Ugly, Secretive. Bonds: Rich, Job, Nature, Military. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gilbert Harrington, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and is generally shirtless and showing off his tattooed chest. His left leg appears badly burned and disfigured. He has a long golden beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Sellsword, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Ideals: Persistence. Bonds: Attractive, Slave, Poor, Enemies. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp. Tourmaline (150 gp). Freshwater pearl (8 gp). Red-brown spinel (150 gp). Rhodochrosite (8 gp). 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Simple lock. 1 Good lock.
Geoffrey Clive, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His auburn hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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