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Advanced [show]


Alex Darby, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his halberd. His whole body is exceptionally muscular. His hair is always cut to a buzz. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Alex's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Mentor. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Alex Darby, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 17 (+3)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 40 pp. 1 Breastplate.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair has been sun bleached extensively. His eyes are likewise blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: The child of a Miller, who enjoyed hunting, Raymond was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raymond took refuge in the large cave and found the beat up longbow and armor he uses now. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Raymond never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Flaws: Ugly, Lazy. Bonds: Nature, In love, Enemies. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Raymond Barclay, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. Deep blue spinel (300 gp). Tiger eye turquoise (7 gp). Emerald (500 gp). Rich purple corundum (500 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length chestnut hair. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Layabout and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Godfrey Wentworth, Male Human Barbarian 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)9 (-1) 7 (-2)15 (+2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Drogo Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His chestnut hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Apothecary.

Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear

Ideals: Artistic, Logical. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo Palomarez, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Clive, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting black shirt and pants. He wears a colorful flower in his silver hair. He has several tiny emerald earrings on each ear.

Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north to a Butcher, Conrad learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Flaws: Antagonistic, Racist. Bonds: Attractive, Rich, Job. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Conrad Clive, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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