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Advanced [show]


Chad Blackwood, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His moppish auburn hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Baker and was forced into it by his family.

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Mentor. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Chad Blackwood, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 41000 sp. Peridot (50 gp). Carnelian (50 gp). Malachite (9 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Robert Deighton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports tan clothing, slightly heavier than average wear. His silver hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 3 years old his parents immigrated from the east. Robert was born on a far eastern island where he grew up under the tutelage of his mother, an expert Marshal. He has achieved small success as a Marshal.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Cynical, Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Robert Deighton, Male Human Cleric 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His auburn hair is knotted and matted. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Banker. He also has developed a complete distrust of the Marshal profession.

History: When he was but 5 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted divine powers by his dying sister.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Bonds: Rich, Job, Immigrant, Has a crush. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Gerard Branson, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 6 (-2)5 (-3)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: He's attracted to the PC; and an old rival family wants him found

Ideals: Artistic. Flaws: Depressed. Bonds: Nature, Family, Has a crush. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Marley, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Full Plate. 1 Half-Plate. 1 Banded mail. 1 Full Plate.


Social Check DCs


Roland Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel wide-brimmed hat and pastel clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a flapper bob. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving Roland enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roland took refuge in the large cave and found the beat up greatsword and armor he uses now. He inherited the family business which he has now maintained for 8 years.

Motivation: To get a good night's sleep; and expand his business

Ideals: Joker. Flaws: Ugly, Hedonist, Insomniac. Bonds: Nature, Job. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Roland Sydney, Male Human Commoner 10
Medium (6'0") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Insight +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4

Possessions: 150 pp. Aquamarine (800 gp). Rhodochrosite (10 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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