Theobald Tindall, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears skinny pants and wears a yellow and white robe with the hood down. His whole body is exceptionally muscular. His moppish auburn hair is in a traditional bowl cut. His eyes are amber.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Entrepeneur. Flaws: Cynical, PTSD. Bonds: Immigrant, Rich. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Dean Emsworth, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He has a slight overbite and is overall scrawny. His long silver hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Theodoric Stratford, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He usually wears his green robe and has his quarterstaff always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. With a patchy silver beard and wild silver hair. He has a dull look in his brown eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Theodoric was born in the east. At a young age he loved to build and create. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Persistence. Flaws: Disease. Bonds: Slave, Adventurer. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 200 gp. Golden pearl (130 gp).
Anselm Colton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt, and carries pickaxes. He keeps his white hair in a flapper bob. His violet eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has worked as a Bricklayer like his mother before him.
Motivation: He is content; and sabotage a competitor
Ideals: Fighting. Flaws: Mundane. Bonds: Family, Rich, Job. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 2000 sp. 1 Minor magic item.
Dustin Dryden, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Barrister, he is not a threatening figure. He wears a Stetson hat to hide his balding. His skin is flawless and his brown eyes scan people very quickly.
Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.
History: A powerful slaver made him what he is. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He has achieved small success as a Barrister.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
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