Percival Clifton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and tends to wear a large grey jacket. His auburn hair is matted, messy, and big. His eyes are blue and beady.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: To pay off his debts; and his relatives are trying to arrange a marriage
Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Debt. Occupation: Farmer
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item.
Charles Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is physically well-built. His hair is short and brown. His gray eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Military, Nature, Enemies. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Trym Abram, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is slicked back into a classic pompadour. He has hazel eyes.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Extrovert, Persistence. Bonds: Immigrant, In love. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 200 gp. Smoky quartz (20 gp). Aquamarine (900 gp). Emerald (1100 gp). Hematite (9 gp).
Randal Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a violet armored body suit, with a simple black line shooting up and back down. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are gray.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Professionalism. Bonds: Job, Mentor, Family. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 14000 cp.
John Kenley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a black coat over a blue low-cut shirt, and a small hat upon his head, he is not a threatening figure. His brown hair is cut short. He is baby faced.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Apothecary in town.
History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Further expansion of business; and wishes to resurrect an old love
Bonds: Guardian, Job, Rich, Adventurer, In love. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
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