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NPC Generator

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Advanced [show]


Rolf Kirby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: Born in the west to a Barber, Rolf learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Barber. Days after completing his studies, news broke out that his hometown was attacked by goblins. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Lazy, Mundane. Bonds: Job, Enemies. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Rolf Kirby, Male Human Barbarian 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20 pp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has moderate length black hair. His eyes are amber and catlike.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Anselm hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is unsatisfied with his job

Bonds: Attractive, Job, Enemies, Poor, Family. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Anselm Atterton, Male Human Adept 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Silver comb with moonstones (400 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 6 Acid flasks.


Social Check DCs


Solomon Hadlee, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large grey jacket. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Cook business at a young age. He was taken as a slave by a traveling circus and forced to perform He became a Cook soon after.

Motivation: To be a Animal Trainer again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Emotional. Bonds: Job, Slave. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Solomon Hadlee, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1 Superior lock. 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Ralf Asheton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is heavily combed to the left. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to him, and he is able to talk to them.

History: A powerful wizard made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Ralf Asheton, Male Human Adept 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Zircon (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. He wears his white hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Job, Nature. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Tim Pinkerton, Male Human Monk 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 300 gp. Sardonyx (50 gp). Carnelian (50 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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