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Advanced [show]


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair, when down, is lengthy. He has a dull look in his blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Poor, Military, Slave. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Drogo Graeme, Male Human Barbarian 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Gunter Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Has a crush, Enemies. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Gunter Gyula, Male Human Cleric 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Dilettante, who enjoyed hunting, Randal was taken on many hunting expeditions. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Randal Reid, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Onyx (30 gp). Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs


Adelard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His moppish black hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the east to a Banker, Adelard learned a great deal about his father's area of expertise. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Flaws: Disease. Bonds: Guardian, Job, Family. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Adelard Wentworth, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Altham, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries falchions. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Rich, Religious. Occupation: Bounty Hunter

Voice: Spanish accent

Attributes [hide]

Ernest Altham, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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