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NPC Generator

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Advanced [show]


Theobald Royston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is knotted and matted. This blue eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Bather. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants his loneliness to end; and he has a crush on the local gardener

Ideals: Athletic, Impeccable, Professionalism. Bonds: Mentor, Job, Has a crush. Occupation: Bather

Voice: Raspy

Attributes [hide]

Theobald Royston, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a red armored body suit, with a simple yellow line shooting up and back down. He has done his best to style his red hair to look like a famous performer. He has a tattooed face.

Personality: Calm and collected, he is a well trained Architect. He works hard and plays hard.

History: He was born in the east, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Flaws: Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Balimaar Birkenhead, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp. Banded agate (15 gp).


Social Check DCs


Hugh Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. His brown hair is singed and shortened. His eyes are likewise green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, In love. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Hugh Ainsworth, Male Human Warlock 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. Rock crystal (20 gp). Iolite (20 gp).


Social Check DCs


Simon Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light green in addition to tight pants. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: Born in the south to a Miller, Simon learned a great deal about his father's area of expertise. A gifted student he started as a Masseuse, but he got bored and became a Miller. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Job, Rich, Family. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Simon Thackeray, Male Human Barbarian 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Theodoric Merton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Theodoric was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and money/treasure

Ideals: Joker. Flaws: PTSD. Bonds: Rich, Slave, Nature, Family. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Merton, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 2000 sp.


Social Check DCs

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