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NPC Generator

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Advanced [show]


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a slight overbite and is overall scrawny. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels threatened by others; and he is greedy

Flaws: Disease, Fearful. Bonds: Guardian, Adventurer, Rich. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Gerald Bradley, Male Human Druid 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Don Hailey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a long auburn beard with little hanging trinkets. His eyes are green and beady.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Don studied abroad. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 3 years.

Motivation: He wants to get laid; and expand his business

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Enemies, Job, Has a crush. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Hailey, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 4000 cp.


Social Check DCs


Kody Harley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is cut short. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Human culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Kody was raised in a hard working conservative environment. In his 17th year, his parents were killed by a goblins raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and to be a blacksmith again

Flaws: Racist, Mundane. Bonds: Rich, Job, Enemies. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Harley, Male Human Fighter 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp).


Social Check DCs


Solomon Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple violet line shooting up and back down, and carries falchions. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Insane. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Solomon Colton, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 3 Antitoxin. 2 Thunderstones.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black costume with the symbols of magic on his torso. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Gardener in town.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Wymar Thorpe, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 16 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 900 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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