Raymond Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he sports violet clothing, slightly heavier than average wear. His white hair is unkempt and raggedy. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Adelard Gresham, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears baggy brown pantaloons and a black scarf. His brown hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.
History: Adelard was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Randal Alton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with red socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His black hair is thinning but still full. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.
History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Randal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Passionate, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Shipwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Chad Marston, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Architect father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Flaws: Disease. Bonds: Attractive, Religious, Military, Job. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Robert Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His chestnut hair has been sun bleached extensively. He has hazel eyes and a pastel hat with a black feather.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 29000 cp.
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