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NPC Generator

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Advanced [show]


Solomon Hadlee, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has silver hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Interpreter, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Greedy, Insane. Bonds: Attractive, Family, Poor. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Solomon Hadlee, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple white robe with red stripes complete with hood. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He's repulsed by the PC; and to unite with his brother

Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Family. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Trym Denholm, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 9000 sp. Jade (100 gp).


Social Check DCs


Robert Carlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue feathered hat and blue clothes. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Robert studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and expand his business

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Robert Carlton, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 7 (-2)11 (+0) 12 (+1)16 (+3)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1900 sp. Alexandrite (600 gp). 1 Antitoxin. 3 Holy water. 3 Tanglefoot bags.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north. Gerald was born on a far northern desert where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Gerald Gentry, Male Human Barbarian 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)17 (+3)
Skills Medicine +2, Nature +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Engraver, Theobald learned a great deal about his father's area of expertise. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Job, Adventurer, Family. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Theobald Alston, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 6 (-2)11 (+0) 6 (-2)15 (+2)
Skills Acrobatics -1, Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +2

Possessions: 10000 cp. Smoky quartz (20 gp). Black star sapphire (800 gp).


Social Check DCs

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