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NPC Generator

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Advanced [show]


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries rapiers. His blonde hair is drawn into a tight pony tail with a card scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Kyle Chatham, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)7 (-2) 16 (+3)9 (-1)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Chester, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. He keeps his long red hair kept up in a rat tail. His eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trym was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Trym Chester, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Moss agate (13 gp). Black pearl (500 gp). Star rose quartz (20 gp).


Social Check DCs


Richard Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair down. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Navigator

Voice: Speaks with a cold

Attributes [hide]

Richard Cornish, Male Human Monk 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, and sports empty pouches on his belt. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Ernest Kimberley, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Freshwater pearl (13 gp).


Social Check DCs


Gerald Harley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Sellsword profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gerald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Job, Immigrant, Family. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Gerald Harley, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs

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