Lewis Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Barrister does. He is bald on top and has large silver tufts of hair around his ears. He has gleaming, smiling violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He became a Barrister soon after.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1400 sp.
Gomory Kent, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His white hair is matted, messy, and big. His fierce blue eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Humans.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered east to less war torn lands. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Optimist, Gifted. Flaws: Ugly, Racist, PTSD, Mundane. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 18 (+4) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 30000 sp. White opal (900 gp). Fiery yellow corundum (900 gp). Blue quartz (12 gp). Red spinel (160 gp).
Don Middleton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky tan painted plate armor. With bright white hair and a scraggly beard. He has green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east to a Laborer, Don learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Laborer.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Job, Slave. Occupation: Laborer
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Moss agate (13 gp).
Anselm Cromwell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his red hair to look like a famous performer. His hazel eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Rich, Family, Military. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 50000 cp.
Hunter Weld, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a brown tunic with tan highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. With a patchy auburn beard and wild auburn hair. His eyes are amber and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Hunter was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people
Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Job, Family. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Black pearl (600 gp). Iolite (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
