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NPC Generator

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Advanced [show]


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, he is not a threatening figure. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Family. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Wymar Gresham, Male Human Commoner 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 6 (-2)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Patrick Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Revenge; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Patrick Deighton, Male Human Rogue 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5

Possessions: 1000 gp. Aquamarine (400 gp). Red spinel (80 gp). Moss agate (10 gp). White pearl (80 gp).


Social Check DCs


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. He has brown hair. His eyes are blue and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: Richard was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He has worked as a Body Guard like his father before him.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Richard Blankley, Male Human Monk 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a blue shirt with thin red vertical stripes and blue pants. His left hand appears badly burned and disfigured. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Disease. Bonds: Attractive, Poor, Religious. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Drogo Dryden, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. Azurite (7 gp). Jasper (70 gp). 1 Silk rope. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Odo Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a tan scarf, and sports empty pouches on his belt. His red hair is singed and shortened. He has a dull look in his blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the south, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Odo Everleigh, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)9 (-1) 17 (+3)16 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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