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Advanced [show]


Solomon Deighton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length auburn hair. His eyes are likewise hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Disciplined. Bonds: Religious, Poor, Job, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Solomon Deighton, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Dumph, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Carter business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Carter.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Religious. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Charles Dumph, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is black. He wears large thick round spectacles.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Chad studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Spy.

Motivation: Wants to open a new tavern; and to be a roofer again

Ideals: Optimist, Gifted. Bonds: Rich, Job, In love. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Chad Shelly, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Odo Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His black hair is heavily combed to the left. His violet eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: He got into the Mercenary business at a young age. He dropped out of school before completing his studies. He became a Mercenary soon after.

Motivation: Expand his business; and to be a barber again

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Odo Hartford, Male Human Commoner 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Black pearl (600 gp).


Social Check DCs


Heward Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. He has gleaming, smiling hazel eyes.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Adventurer, Religious. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Heward Soames, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 27000 cp. Silver chalice with lapis lazuli gems (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs

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