Aldous Barton, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he wears a brown armored body suit, with a simple black line shooting up and back down. His hair is short and silver. His violet eyes have a joyful gleam in them most of the time.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Artistic. Flaws: Antagonistic, Secretive. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 20000 cp. Sard (70 gp). Lapis lazuli (9 gp). Silver pearl (90 gp). 1 Masterwork Light wooden shield.
Arnold Reed, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears skinny pants and wears a green and grey robe with the hood down. He wears his chestnut hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and to reunite with his old friends
Ideals: Impeccable. Bonds: Job, Adventurer, Rich. Occupation: Layabout
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Giant, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nicholas Tinley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He wears his silver hair down. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Adventurer. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Miles Brady, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes. He has a small bristly mustache and wavy auburn hair. His green eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Miles was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Flaws: Selfish. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Henry Jacobs, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 0 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Terran, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Tiger eye turquoise (14 gp). Amethyst (160 gp).
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