Nicholas Hailey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He has the majority of his body covered in plate. His brown hair is greasy and uncared for. He has violet eyes.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of drow once and for all.
History: Gifted from a young age, Nicholas studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Obsidian (10 gp). Peridot (80 gp). Chrysoberyl (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hubert Shipley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green costume with the symbols of his god on his torso. With bright golden hair and a scraggly beard. He has several tiny sapphire earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Professionalism. Bonds: Rich, Nature, Military. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Golden pearl (90 gp).
Theodoric Milton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His hair is short and black. This violet eyed westerner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He is a Maurezhi in disguise. He helped his father out around the business and became quite the natural. He struck the Dilettante job and began his own company from there.
Motivation: Wants to open a new tavern; and he loathes his own lifestyle
Ideals: Pacifist. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Tim Charlton, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries scythes. His black hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Tim hails from a village terrorized by brigands. In his 15th year, his parents were killed by a brigands raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants his loneliness to end; and marry his brother to traveling adventurers
Ideals: Fighting. Flaws: Depressed, Secretive. Bonds: Has a crush, Enemies, Family. Occupation: Soapmaker
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Gold dragon comb with red garnet eye (300 gp).
Peter Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His auburn hair is kept up in a ponytail inside a feathered hat. This green eyed northerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He believes the world needs to unite to get rid of giants once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now mingles about in high society.
Motivation: He wants revenge against giants; and many giants want him driven away
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 5 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 4 (-3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple +0
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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