Aldous Ogden, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Shoemaker. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Slave. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 91 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp.
Ernest Cromwell, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large white jacket. He is an epitome of beauty. His hair is short and golden. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Ernest studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Jeweler.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to reunite with his old friends
Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Job, Enemies. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Hubert Darlington, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: To reunite with his old friends.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Adventurer. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Dustin Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered black stockings. He carries a battered whip and tarnished lance as well. His golden hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.
History: He was born to loving parents in a slum to the south. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 45 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Rock crystal (80 gp). Red spinel (70 gp). Fire opal (1300 gp). Amber (70 gp).
Clerebold Livingstone, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Performer. His auburn hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and to pay off his debts
Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Religious, Debt. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 600 gp.
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