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NPC Generator

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Advanced [show]


Chad Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large violet mantle and cape that has been intricately interwoven into his yellow robe. His golden hair, when down, is lengthy. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with poetry.

History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Chad Heiser, Male Human Aristocrat 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)6 (-2) 10 (+0)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ralf Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his right side. He carries with him a set of falchions on his belt, each one with a ruby on the hilt. His red hair and beard is wavy and long. His violet eyes peer out from beneath his small grey hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born several months after his father was called into army service. A gifted student he started as a Guard, but he got bored and became a Banker. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Forgetful. Bonds: Military, Job. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Ralf Kinsley, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 9 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 4 (-3)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Golden yellow topaz (1000 gp). Freshwater pearl (15 gp). Rock crystal (30 gp). Violet garnet (1000 gp).


Social Check DCs


Kody Clare, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Insomniac. Bonds: Guardian, Family, Adventurer, Enemies. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Kody Clare, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Smokesticks.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Family, Rich, Slave. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

William Barlow, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 700 gp. Alexandrite (1400 gp). Blue quartz (11 gp). Amber (120 gp).


Social Check DCs


Theodoric Cotton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. He is portly but not overly obese. He has a auburn handlebar mustache and slicked back auburn hair. This amber eyed easterner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Theodoric was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He has worked as a Fletcher like his mother before him.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Slave, Religious. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Cotton, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 5 (-3)15 (+2)
Skills Perception -1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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