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NPC Generator

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Advanced [show]


Thomas Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His auburn hair is matted, messy, and big. His eyes are blue and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Doctor soon after.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Sensual and smooth

Attributes [hide]

Thomas Kimberly, Male Human Cleric 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair is braided into rings. His eyes are violet and beady.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Philantrophist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Everard Enfield, Male Human Rogue 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1100 gp.


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is kept up in a ponytail inside a small hat. He has several tiny ruby earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Depressed, Impulsive. Bonds: Adventurer, Rich, Religious. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

William Bentham, Male Human Warlock 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)13 (+1) 6 (-2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp.


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel tunic with green highlights, and long white pants that bunch up around his shoes. He sports a long white beard, and similarly colored long hair. He has brown eyes and a pastel hat with a green feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and find a way to reverse the transformation of his brother

Flaws: Insane. Bonds: Immigrant, Guardian, Rich, Family, Adventurer. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Bertram Snowdon, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Iolite (50 gp). Golden pearl (160 gp). 1 Darkwood Shield.


Social Check DCs


Hubert Brandon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Flaws: Insane. Bonds: Attractive, Family, Nature, Military. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Hubert Brandon, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs

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