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NPC Generator

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Advanced [show]


Arnold Axton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His long auburn hair is drawn into a two foot long braid. He has brown eyes.

Personality: Eccentric and domineering, Arnold will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Arnold was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Miner.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Fighting, Extrovert, Joker. Bonds: Job, Rich. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Arnold Axton, Male Human Monk 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Violet garnet (600 gp). Red spinel (150 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with feathered hat. He is an epitome of beauty. He has a very tight haircut. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Anselm was born the youngest of three triplets. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Family, Adventurer. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Anselm Wentworth, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1600 sp.


Social Check DCs


Henry Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a top hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Immigrant, Rich. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Henry Ogden, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Gerald Bradshaw, Male Human Druid 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 8 (-1)17 (+3)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue sapphire (700 gp). Freshwater pearl (5 gp). 1 Half-Plate. 1 Banded mail. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Shy, Insane. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Theobald Garrick, Male Human Commoner 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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